Licences
Free software, all the way down.
Parlor is licensed under the GNU General Public License v3. Every emulation core it ships is an established open source project, vendored at a pinned version and credited in the app under Settings → Acknowledgements.
Source code
Parlor includes components under the GNU GPL v3. If you received Parlor and want the corresponding source for those components, ask through the support page and we will send it to you.
Components
| Component | Used for | License |
|---|---|---|
| SameBoy | Game Boy / Game Boy Color core | Expat (MIT) |
| mGBA | Game Boy Advance core | MPL-2.0 |
| melonDS | Nintendo DS core | GPL-3.0 |
| GRDB.swift | Library database | MIT |
| ZIPFoundation | Zip import | MIT |
| 7-Zip C SDK | 7z import (decode-only subset) | Public domain |
| Swift Atomics | Lock-free primitives | Apache-2.0 |
| Adjustris | Bundled homebrew game | CC0-1.0 |
| 2048 | Bundled homebrew game | zlib |
| Snake | Bundled homebrew game | MIT and BSD-3-Clause |
What Parlor does not include
- No commercial games, and no links to places that distribute them. Parlor plays files you already own.
- No proprietary BIOS or firmware. Parlor uses free built-in replacements, so there is nothing to download.
- No analytics SDKs and no third-party trackers. See the privacy policy.
Accuracy
The Game Boy core is verified in Parlor's own test suite against dmg-acid2, cgb-acid2, mooneye and Blargg's test ROMs; golden framebuffer hashes are re-recorded only on a deliberate core bump, so a regression in rendering fails the build.