Fast forward

Hold a trigger or tap a pill to run the game at 2×, 4× or 8×. Audio keeps its normal pitch: Parlor time-stretches the whole stream rather than throwing samples away, so nothing squeaks.

Turning it on

InputAction
HUDTap Fast; tap again to stop
ControllerHold R2 (default; remappable)
KeyboardHold Tab
Mac menuGame → Fast Forward, ⇧⌘F

Choosing a speed

Settings → Fast-forward speed: , (default) or . Change it while fast-forwarding and the new speed applies immediately.

Why the pitch doesn't change

Audio is Parlor's master clock — the emulator runs exactly as fast as the audio device consumes samples. Fast forward keeps that invariant by feeding the full stream through a time-pitch unit at N×, with the buffer target scaled to match. There's no resampling, no dropped frames, and nothing to drift.

Things to know

  • Battery saves keep writing on their 30-second schedule during fast forward.
  • A link cable session runs both games at the slower partner's pace; fast forward is best left off while linked.
  • Slower devices may not sustain 8× on Nintendo DS games; drop to 4×.